Real-time computer graphics

Results: 213



#Item
201Photon mapping / Precomputed Radiance Transfer / Light field / Rendering / Ambient occlusion / Radiosity / Radiance / Path tracing / Global illumination / 3D computer graphics / Computer graphics / Imaging

To appear in the High Performance Graphics 2011 conference proceedings Real-Time Diffuse Global Illumination Using Radiance Hints Georgios Papaioannou∗ Athens University of Economics and Business

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Source URL: graphics.cs.aueb.gr

Language: English - Date: 2013-09-14 08:29:46
202OpenGL / Application programming interfaces / Video game development / Cross-platform software / Virtual reality / Kurt Akeley / Silicon Graphics / IRIS GL / Graphics pipeline / Computer graphics / Software / Computing

Real-Time Graphics Architecture Kurt Akeley Pat Hanrahan http://www.graphics.stanford.edu/courses/cs448a-01-fall

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Source URL: www.graphics.stanford.edu

Language: English - Date: 2001-11-27 21:01:35
203Graphics hardware / Computing / GPGPU / Adobe Premiere Pro / Graphics processing unit / Maximus / Nvidia / Video cards / Computer hardware

BANDITO BROTHERS CASE STUDY NVIDIA Maximus Propels Bandito Brothers’ Film PostProduction into Real-Time

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Source URL: www.nvidia.cn

Language: English - Date: 2012-04-25 18:52:05
204Computer animation / Computer vision / 3D computer graphics / Digital photography / Match moving / Video processing / Video tracking / Motion capture / Shutter / Visual arts / Film / Optics

Real-Time Camera Tracking: When is High Frame-Rate Best? Ankur Handa, Richard A. Newcombe, Adrien Angeli, and Andrew J. Davison Department of Computing, Imperial College London, UK {ahanda,rnewcomb,aangeli,ajd}@doc.ic.ac

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Source URL: www.doc.ic.ac.uk

Language: English - Date: 2012-10-09 07:32:55
205Bidirectional reflectance distribution function / Optics / Remote sensing / Texture mapping / Rendering / Electromagnetic radiation / Physics / Atomic /  molecular /  and optical physics / 3D computer graphics / Astrophysics / Radiometry

Homomorphic Factorization of BRDFs for High-Performance Rendering Michael McCool ♦ Anis Ahmad ♦ Jason Ang University of Waterloo A 1418-triangle model rendered at real-time rates (over 100 fps at 800 × 600). From l

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Source URL: www.jasonang.com

Language: English - Date: 2010-04-14 15:36:08
206Personal computing / Computer architecture / Tablet computer / Document / Graphics tablet / Tablet / Microsoft Office Document Imaging / Microsoft Office / Computing / Software / Windows XP

REAL-TIME COLLABORATION TOOLS FOR DIGITAL INK Steven Lindell

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Source URL: www.haverford.edu

Language: English - Date: 2012-03-28 11:41:46
207Educational technology / Pen computing / Microsoft OneNote / Graphics tablet / Tablet computer / Interactive whiteboard / Handwriting recognition / Collaborative software / Computer keyboard / Human–computer interaction / Computing / Software

REAL-TIME COLLABORATION TOOLS FOR DIGITAL INK * Steven Lindell Haverford College, Haverford PA

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Source URL: www.haverford.edu

Language: English - Date: 2012-03-28 11:41:45
208RoboCup Simulation League / Entertainment / Film / Computer animation / Key frame / 3D computer graphics / Simulation / RoboCup 2D Soccer Simulation League / RoboCup / Computer graphics / Robotics

Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games Bernhard Jung, Markus Oesker, and Heiko Hecht Universitat Bielefeld, Germany http://www.TechFak.Uni-Bielefeld.DE/techfak/ags/wbski/3Drobocup/

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Source URL: www.techfak.uni-bielefeld.de

Language: English - Date: 1999-11-02 12:10:39
209Vision / Film / Computer graphics / Computer animation / Key frame / Video / Match moving / Motion / Pose / Computer vision / Imaging / Video processing

Real-Time Spherical Mosaicing using Whole Image Alignment Steven Lovegrove and Andrew J. Davison

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Source URL: www.doc.ic.ac.uk

Language: English - Date: 2010-09-13 10:10:33
210Architecture / Imaging / Scientific modeling / Arts / 3D modeling / Video game design / Architectural model / 3D computer graphics software / Scale model / Visual arts / Scale modeling / 3D computer graphics

USE OF A REAL TIME 3D ENGINE FOR THE VISUALIZATION OF A TOWN SCALE MODEL DATING FROM THE 19TH CENTURY. Pascal HUMBERT1, Christine CHEVRIER1 and Didier BUR1

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Source URL: cipa.icomos.org

Language: English - Date: 2011-12-06 19:11:07
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